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Iron Front: New Wehrmacht-Screenshots

Do, 17/05/2012 - 21:58
Deepsilver has released 20 new screenshots of the upcoming game Iron Front - Liberation 1944.They're showing new impressions of german armor, the Focke-Wulf Fw-190 etc.You can find more screenshots here!The game will be avilabe on Steam! Also ArmA II:CO is now the top seller of Steam - 1st place.

Lingor Units v1.3 by IceBreakr

Do, 17/05/2012 - 21:58
IceBreakr has released his long awaited Lingor Units v1.3 addon on the BI Forums.Features:- five factions: GAL (Government Army of Lingor), ARL (Armadas Revolucionarias de Lingor), Druglords Army (DRG), Venator PMC Group and UniSol Corp. Company.- new rifle FN F2000 with AIM, GL & ironsight.- cocaine item (inventry item, visual item for mission makers)- new characters: El Presidente, ARL Leader Roberto Fortin, Druglord Ramon Rabante, druglord-mercenary pilot Eric Stoller- kamaz trucks (including civilian) and two special racing versions (6x6 Adventure coveredopen) capable of reaching very high speeds- Bell UH-1 for both (GAL and ARL) factions- offroad pickups for ARL (dskhm & SPG-9 AT)- rebel protestors armed with stones (that can be deadly if thrown into head or other body parts)- new pilots for ARLDRG factions- two gangmembers Red & Blue (both unarmed, for special TvT missions)- civilians with custom shirts & funny logos- suprise: jet skis in different colors & special cargo trunk version for drugdealers & ARL faction- river patrol boats (PBRs) for GAL (gunboat & transporter), Police (patrol gunboat) and FEA (antidrug police unit, gunboat)- assault boats for ARL rebels- Pinzgauer 710M vehicles in civilian colors (yellow, red, green, white), GAL camo version and a special racing V8 custom version able to reach speeds up to 150kmh (93mph), also used by ARL- VBL patrol vehicles for Police and GAL (including 12,7mm version)- VAB armored vehicles for GAL (unarmed, 12,7mm & HOT-3 AT Mefisto versions) and Police (FEA Anti-riot vehicle)- Embraer Super Tucano turbo-prop plane for druglord faction (AI use)- transporter vans: (civilian, ambulance, bank security & police FEA anti-terrorism unit)- M7 Maule cessna-like prop aircraft for drugweapon delivery operations- UniSol Corp. faction cyborg assassins, scientists and bodyguards- ZSU-57-2 antiair systems with 2x57mm cannons for ARL & GAL factions- black humvee for Venator PMC Group- AIFVs (Armored Infantry Fighting Vehicles) developed on M113A1 vehicles, three variants (medical, transporter, 25mm cannon support)- Leopard 1A5 GAL main battle tanks- Norinco M14 rifle in couple of variants & a special weapons crate item- A4-M Skyhawk bomber aircraft for GAL- AS-350 helicopter for GAL: unarmed & CAS 7xFFAR+20mm gunpod- AS-350 helicopter for Venator PMC Group or tourism rental service- AS-350 helicopter for Police- MiG-21BIS fighter bombers (AAAG variants) for ARL and GAL factions

ADO Revive Script v1.5 by [ADO] The Killer

Do, 17/05/2012 - 21:58
The-KiLLeR from the Clan ADO has released an updated Script Revive ADO v1.5 on the Clan ADO web site.Here is the Revive ADO v1.5 script new version.It' light an simple to use.* All units can revive* You are still slightly injured once revived, unless a medic is reviving you* Ability to drag and carry the body* Automatic backup weapons* Respawn zones configuration* Number of lives configuration* Configuration of the waiting time before you can click buttons* 3 types of respawn, you can put two of each:- Mobile (Vehicle): You reappear on the vehicle's position- Backpack Tent: You have a backpack, and putting him on the ground you can deploy a tent on which you reappear- Box Camp: You have a box that you can move and load in vehicles, once on the ground, you can deploy a small encampment on which you reappear

RQ-11 Raven A Addon updated to version 1.51

Do, 17/05/2012 - 21:58
Feint has informed us about updated RQ-11 RAVEN A v 1.51 release on the BI ForumsThis addon gives the Arma2:CO player the ability to assemble and operate an RQ-11 Raven.VERSION 1.51-CBA IS NOW REQUIRED FOR MULTIPLAYER SOUND TO WORK-ADDED: More zoom levels (11 now instead of 4)-ADDED: Increased zoom max-ADDED: new zoom controls (in and out)-ADDED: Altitude ASL to in-camera data stream-ADDED: Range limit of 8km (distance from Raven target to Ground Control Station)-ADDED: marker elipse visible on map when changing targets-ADDED: Battery limit of 60 minutes-ADDED: Battery status to in-camera display-ADDED: Autolanding near player when battery reaches zero percent charge-ADDED: Camera shuts off when battery reaches zero percent charge-ADDED: Ability to recharge battery in Raven-ADDED: Restricted the ability to disassemble the raven when it is recharging-ADDED: Battery level holds true from raven to raven (can recharge more than one raven at a time)-ADDED: If you pick up a raven that is recharging, you can see a display of the charge level going up in real time-ADDED: In-camera compass that tracks the camera position and rotation and zoom level-ADDED: In-camera battery display shows minutes remaining on charge-ADDED: Charge Battery action only visible if battery level is lower than 100%-ADDED: Raven can be destroyed when engine is off (but not when flying)-ADDED: New sounds for engine startup and engine loop-TWEAKED: in-camera instructions so they are shorter for people running lower screen resolutions-TWEAKED: in-camera data stream to better reflect altitude-TWEAKED: in-camera data stream for easier and faster reading (right aligned right side elements)-TWEAKED: DTV blurriness-FIXED: Raven can now be assembled and disassembled from walkable ships (Nimitz, Kuznetzof, P99, BAM, Gnat's Warships, etc.)-FIXED: Raven can now approach and land on elevated positions such as buildings and ships at sea (if there's enough room)-FIXED: Multiplayer sounds should be heard on all clients now by using CBA-FIXED: Autolanding was broken on certain maps with fake altitudes (Raven wouldn't land)-FIXED: Added minor fixes to autolanding script when autolanding is active-FIXED: Added minor fixes to new target script when autolanding is active-FIXED: addActions so that they can't be activated during team switching by another unit (thanks DeltaForce96)-FIXED: Missing semicolon in strobe script-FIXED: Rare disappearing backpack problem-FIXED: Changed the way the Raven chooses altitude so that it no longer flies underwater when depth of water is below 30 meters

[ADO] COS by GMC

Do, 17/05/2012 - 21:58
[ADO] GMC has release his [ADO] COS v 3.03 pack on the Clan ADO web site. This pack features COS units -French Special Forces-, their weapons and ammunitions. Arma2 : CO needed.Light version. In order to wait for Arma 3 ...Features :- ado_cos.pbo- ado_armes.pbo- ado_objets.pboErase ado_cos, ado_armes, ado_objets previous versions before playingComing along this [ADO] COS pack here is ADO Equipements script by The-KiLLeR to help mission makers to customize these ADO units. French language used.This script will help mission-maker to customize ADO units by generating code to be pasted in editor.

Wings of Peace East Pack for A2, OA and TOH beta 0.37

Do, 17/05/2012 - 21:58
Mukcep64 has submited his Wings of Peace East Pack on Armed Assault.info new site.Today - Day of Victory in Great Patriotic War.The world stands on the verge of great changes, and perhaps the great jolts.And today, we must not forget the lessons of the past. Once and for all we must learn from the mistakes of others - do not to play with death. All people on earth want the same, and it is not a war, a war imposed on us from above by our rulers and "molders of opinion". I think the feat to be a deserter in this war, I do not want to defend someone's mercantile interests, especially with cost of their lives and the lives of my loved ones. Today ideas of pacifism should prevail otherwise the world can come to an end.In your mod I have included only civilian aircrafts, to recall how many vehicles were made for peace, not war. I wanted to bring a little peace in the war game.And to celebrate the victory day over the brown plague, I want to wish all of us – make war only in games, such as ARMA 2.All the best!Thanks to Leet and Vitsahno for english translation!

Aliabad Region - version 1.1 released

Do, 17/05/2012 - 21:58
McNools has released an updated Aliabad Region - Version 1.1 terrain on the BI Forums. Changelog:- added a small new village, more compounds, ruins, rocks and various details to the area between the northern farmlands and the coast.- added more buildings to the village of Abad, making it a bit larger.- lowered a few buildings to try and avoid the AI from falling through the floor when entering.- added a couple of lamps to Abad and Ahmad Golam.- added a few more markers to the map (named a couple of ridges and such)- added (hopefully correct) support for 8 digit GPS coordinates and ACE DAGR (thanks to Robalo and Wolf5)

RQ-11 Raven A by Feint

Do, 17/05/2012 - 21:58
Feint has released a RQ-11 Raven A addon on the BI Forums. Arma2: Combined Operations needed.This addon gives the Arma2:CO player the ability to assemble and operate an RQ-11 Raven.FEATURES:- Backpack that can be turned into a blanket of disassembled Raven parts- Raven that can be assembled and disassembled- Raven that can be carried in the back of a pickup (somewhat carefully)- Custom sounds for beeps, servos and engines- Colored addActions for ease of visibility- Realistic altitude limits based on real-world data (10 meters to 150 meters AGL)- Point and click auto flight- Auto landing (returns to Ground Control Station (GCS))- Accurate launching of the Raven using setVelocity to simulate throwing in the direction you look- Ability to carry and drop Raven- Ability to assemble and disassemble Raven to and from a standalone backpack- Custom sounds for servos, engine noise and flightlanding complete indicator- Post-landing strobe light and beep for night retrieval of Raven for recovery in tall grass, at night or in urban environments- Strobe and beep test and reset functions- Ground Control System camera with realtime data streams: Distance of Raven from GCS Current altitude ATL Current azimuth of camera (compass direction) Current speed of Raven Current Date and Time Current camera zoom level (focal length) Current vision mode (DTV, NV, FLIR W, FLIR B) Listing of Raven and camera controls- Map marker tracking of Raven and Raven's camera target positions- Map marks can be made at Raven camera target position indicating time mark was made for target tracking

ArmA 2: CO - 5th best selling game of Steam

Do, 17/05/2012 - 21:58
Since some weeks, ArmA 2: Combined Operation was in the Top Seller-list of Steam on the second page. Now, it is the fifth top selled game on Steam and ArmA 2: Operation Arrowhead is the 20th best selling game at the moment.We hope that ArmA2 may now gets a even bigger community and maybe a better reputation because most of the bugs are fixed now. Is ArmA 2 going to be a serious competitor of Call of Duty & Co? Went it out of the shadows or is it just a good phase for the game?What do you think?

Arma 2: Firing Range - -Augmented Reality- Trailer

Do, 17/05/2012 - 21:58
Ota Vrtatko from Bohemia Interactive has informed us about a massive update to the IOS and Android game ARMA II: Firing RangePrague, Czech Republic, May 04th – Bohemia Interactive, the award-winning independent Czech development studio, is delighted to announce a massive update to the IOS and Android game ARMA II: Firing RangeAugmented Reality: A stunning revolution in mobile gaming technology, Augmented Reality brings exciting new aspects to Arma 2 Firing Range, no longer is your view restricted to what you see on your screen, now Augmented Reality explodes the reality out of your screen into the world around you! Virtual Previews: This exciting new technology from Bohemia Interactive allows for a virtual preview of in game weapons, when utilizing a specially created printed marker. The virtual preview explodes into the world beyond your fingertips.Virtual Firing Range: Use the marker to create your own virtual firing range, aiming at a real target on a real wall, that's Augmented Reality! (We are not responsible for any damages inflicted to your living room wall as a result of accidental firing!)What's New in Version 1.3.8.2: * Augmented Reality support, available for weapon previews and as a new AR firing range* Career mode* New visual features and lot of minor fixes* Fluid weapon swaying, smoother drag controls etc.* New information window* Many bug fixes, tweaks and improvements

Aliabad-Region by McNools [CO]

Do, 17/05/2012 - 21:58
McNools has released his Aliabad-Region v1.0 terrain on the BI Forums. Arma2 : Combined Operations needed.Aliabad is a coastal region somewhere in Takistan (or another similar country), it consists of some farmlands, settlements, rolling hills and some canyons. There are two main farmlands aswell as a few scattered farms and compounds all over the map, all in all it is much more populated than my previous map, Hazar-Kot. It is still a rather worn-down area though, with many ruins (some old, some new) here and there. (Initially I had planned to cover pretty much the whole map with farmlands, but it proved to be too much work since there weren't any farms on the satmap to begin with, I've added those myself, I realized it would take too much time, and I'd lose interest in it).

New Iron Front Screenshots - Red Army

Do, 17/05/2012 - 21:58
Deepsilver has released new screenshots of their game Iron Front - Liberation 1944 which are showing units of the Soviet Union.For more screenshots visit the offical Iron Front Facebook Site.Also, I must inform you that the pre-order-link is just avilable through the german part of the offical Iron Front website. You could pre-order it through Amazon (regardless of which EUROPEAN country)

Valley of Banran - Beta v1.0 by Donny

Do, 17/05/2012 - 21:58
Donny has released his Valley of Banran - Beta v1.0 terrain on the BI Forums.Today I present you my first release of my first island.It was my first steps on making an island. So it could be possible that there are some bugs inside.But I hope I can give something to the community, what will bring them fun and variety in your Arma2 day....Details:- 5x5km Terrain- World in a Savannah style with jungle elements- huge oasis in the middle- military base with small airstrip- military und industrial trainstation- some settlements and one city- V2 Bisigns & Key includedNeeded Addons:African fooliageMikebart's RocksOpxmiscOpxbuildingsOpxplants*Note: You can find opx-addons in other Islands like Helmand Sangin or Clafghan.

New Iron Front trailer - Infantry

Do, 17/05/2012 - 21:58
Deepsilver released the second of three short trailers for the upcoming game Iron Front Liberation 1944. You can also pre-order it now!The video shows how the infantry of both sides prepare for their convergence.

P82 - Project 82 Falklands/Malvinas war Minimod launch

Do, 17/05/2012 - 18:28
CimaleX has submitted this new about P82 - Project 82 FalklandsMalvinas war Minimod launch and is asking the community for help, support and time.Hi to all the community !Last month in a forum thread I was discussing that 30 years after the FalklandsMalvinas conflict (2nd April 1982 - 14th June 1982) no one seemed to be interested in a dedicated mod for ArmAII, no dedicated mods were available, curiously the addons related to that conflict have been made for other mods; basically because after Ofp in the FLK closed, many of those great addons were shared to some modders, but no one related to the south atlantic conflict.I asked first 1982 Ofp in the FLK and to MLV Mod if they were interested in this project, after I received a positive feedback I decided to begin a project to port some of the addons into ArmA2 in a Mini-mod."Project 1982 - the FalklandsMalvinas war to A2" starts officially, with the aim to make a Mini-mod until A3 is out, to rise the interest for this issue and then make an official team for A3.Doing a mini-mod by a single person is a difficult task, so I asked help to some artist to make a few addons (basically troops, that due to the different skeleton from A1 to A2 have to be rebuilt) and to retexturerearrange some of the already existing stuff ported to A2 (eg some vehicles, aicraft, choppers etc...)I received direct and indirect support from various artists (like CBFASI, LoRo, Konyo, Vilas, Pedagne Mod-ASZ, Trouble, GossamerSolid and others) who accepted to give me their effort in developing the Project.The aim is to have a basic amount of weapons (based on Vilas West Pack), troops, vehicles and aircraft, while for the islandterrain I chose the good (but still incomplete - lack of objects) Falklands test 40x40 km terrain made by Bushlurker.Several MP and SP missions were developed for A1 and await the new addons to revive with new Mini-mod.There's no timetable at the moment as I don't want to press anyone involved with the project (and again I have to thank all the artistsmodders involved for donating their already limited freetime) but soon as this presentation is out, the first addon should be ready for release.If anyone of the community wish give us support and time, please contact me via PM."Dedicated to all servicemen of both countries who served and lost their lives in the South Atlantic conflict"By CimaleX

New -September 1939--Screenshots: 7TP-tank

Mi, 16/05/2012 - 18:03
topas has released some new screenshots of his mod 'September 1939' showing the 7TP tank on the Bi-Forums.I still need to work on the base texture (add weathering, dust, leaks etc.) and rework the above accordingly.

TakeOn Helicopters - Free DLC coming

Mi, 16/05/2012 - 17:55
Bohemia Interactive has announced a free DLC for TakeOn Helicopters! It includes 14 new Time Trials, new NC Light liveries, and the NC characters themselves. Noisecontrollers!We are very proud to announce an exciting and unique collaboration with DJ producer duo Noisecontrollers, resulting in FREE DLC for everyone!Launching May 11, Take On Noisecontrollers will give you 14 new Time Trials, new NC Light liveries, and the NC characters themselves. Play around with this content while listening to an exclusive mix featuring tracks from their debut album E=nc2.Click our link for more intel and a set of screens. Check back soon for the awesome launch trailer!For more information click here.

US Army RANGERS for CO v2.00 by Massi

Mi, 16/05/2012 - 17:55
Massi has informed us about US Army RANGERS for CO v2.00 addon release on our Forums.Since I've updated the SEAL pack I decided to update my US Rangers pack too, in order to get them ready for supporting SEALs operations.The addon is a retexture of BI Delta force, that rapresents US Army Ranger operators in five set of different camouflages , giving the units the possibility to operate in all kind of environments.In this update, you'll find new combat shirts textures, improved loadouts, new units and specialists, snipers\observers in “ghillie suite”, config improvements, units now have “ranger green” color gear and backpacks, signatures files updated to v2, new replacement files and ACE config updated.The addon now gives you 20 different operators with their own custom loadout, for each type of camouflage (5 camos), plus 4 snipers\observers wearing their “ghillie suite” for each woodland and desert camos.There are also 4 fatured groups for every camo type (plus the ghillie ones insede woodland and desert), in order to improve the units placement in the editor.Hope you'll enjoy this new version !...v2.00 date 29Apr2012- All units have "ranger green" color equipment.- Custom patches for JTAC, Medic and Sapper.- Signatures Files updated to v2.- Improved normal and ACE configs.- Fixed "update class" RPT error.

Arma 3 Community Event : -the Dirty Dozen-

Mo, 14/05/2012 - 01:51
Jerry Hopper and LimnosRadio are giving you the opportunity to fire your questions about Arma3, and get an personal answer from Bohemia Interactive. On LimnosRadio new upcoming show 'the Dirty Dozen' Limnosradio goes up close and personal with your questions.On the show, conveniently called 'the dirty dozen' Jerry will select questions, submitted by the community and fire them at the ArmA3 dev team. Unlike any other 'interview' you will be able to hear the the dev-team aswering your questions.This unique opportunity give you the chance to get real answers right from the source. Not only can you ask your question to Ivan Buchta, but almost every expertise is present as almost all developers are available to answer your questions.LimnosRadio is giving you the oppertunity to fire your questions about Arma3, and get an personal answer from Bohemia Interactive. In our new upcoming show 'the Dirty Dozen' Limnosradio goes up close and personal with your questions.Submit your question via skype or our webbased voice-recorder, where you have 1 minute to ask your question about arma3. Please be so kind to introduce yourself politely, so both we and the BIS team can personally address you.Although it is possible to submit your questions thru email or the BI-Forums, voice questions are preferred for this show. We will collect and review all questions and in each episode we will select 12 of your submitted questions, and get some input from the following people who are available for answering the questions:- project leader- lead mission designer- lead systems designer- designers scripters- GUI design team- mastering config designers- lead artist- animations supervisor- lead environment artist- artists- sound engineer musician- marketing specialist- creative Jay- creative Ivan- some programmer(s)How to submit your question?There are three way's of submitting your questions.By Skype, Call our 247 hotline via Skype name : limnosradioBy our 'Raise your Voice' Web-recorder, Use our flash based recorder .By Email, Send us your audio-file ( max 1 minute ) in MP3 or WAV format.For all of the above, please review your recording where possible. Check your microphone settings to ensure your questions will be accepted because of the audio quality. Try to introduce yourself in the start of the recording. You could use a starting line like 'Hello, my name is John Doe from the USA, ....'The airing date is around June, so you have quite some time to think of a good question ... or buy a microphone.Discuss this on the Bohemia Interactive forums!

CWR² : M60a3 (USMC)

Mo, 14/05/2012 - 01:51
W0lle from the Cold War Rearmed Mod has released a CWR² : M60a3 (USMC) addon on the BI Forums.Upon request by Muecke who was looking for a medium tank for CRcti, this addon allows you to use our M60A3 Tank without the CWR² Modification, assigned to the USMC Faction.The only difference between this and the CWR² Tank is the used woodland texture to match the other USMC Vehicles.The addon is of course signed, the server key is included in the archive. Also see the readme for class names.