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Support System by Evaider
Evaider submitted his Support System script.
- Quote Evaider :
An interface based support system for Arma 2/ Arma 2: OA.
It includes ammo drop, air support, transport, reinforcements and a road block generator all called from the custom interface.
This Is my first attempt at a dialog system so any feedback will be appreciated!
Thank You.
When deploying the roadblock allow enough room around where you are and your Humvee because its quite
large and its spawns from your Humvee.

Support System

Advanced Combat Environment 2 OA - Core
Infection - a light zombie addon by Einherj
Jeza informed us Einherj released Infection, a light zombie addon, on the BI forums.
- Features:
- Slow-moving zombie-type infected variations of all game units on the OPFOR side
- infected units roam aimlessly until they spot an uninfected unit
- the infected follow and attack all uninfected units
- the infected have two attacks: a slower more powerful charge and a faster standing maul
- MP compatible

Infection - light zombie addon v0.1 Alpha

Arma 2
SP mission : Helping Hands by Mathias Eichinger
Mathias Eichinger released his Helping Hands singleplayer mission on our forums.
- Quote Mathias Eichinger :
- Briefing Weapons selection
- BIS first aid
- additional first aid option for the player
After a week long lull in the Takistan AO, a Czech special forces team is suddenly propelled into action. They have to investigate a suspicious incident in a small village which raises suspicion that the Takiban are tightening their grip on Takistan following an international intervention.
- Features:

Helping Hands v1.1
Coop mission : Domination DSO BW Mod by cookbros.racing updated
cookbros.racing has submitted an updated version of the Domination DSO BW Mod Co-op mission.
He released a hotfix version due to some config problems! Make sure to re-download if you have version 2.48 or 2.49!

Domination DSO BW Mod Co-40 (@) v2.50 (5) F2F

Arma 2
DSO Addon Pack (DSO7 + DSO8: update 20.02.2012)
Campaign : Carrier Operations: Duala updated
j_frost informed us he released an updated version of his Carrier Operations: Duala campaign on the BI forums.
Changelog:
- * Updated to use Meatballs v2.0 F/A-18.
* Updated to use Meatballs USMC fighter pilot\crew chiefs and Helicopter Pilots.
* Added: Nimitz deck activity.
* Added: Two new missions from USS Nimitz.
* Added: One new mision playing as the civilian NTC side.
* Added extra tasks for some missions.
* Changed: Mission5 player is now pilot when flying and marine team when on the ground [auto-Teamswitch]
* Changed: Mission5 added custom CAS [AH1Z] script to help [optional to use- called via radio]
* Changed: Mission6 option to use AH1Z or littlebird. Extra optional objective + more e units called if player uses AH1Z.
* Fixed: Mission7 Extraction action sometimes doesn't appear.
* Fixed: Mission7 Extraction helo destroyed means objective failure.
* Fixed: Mission7 - POW could sometimes die before he was rescued
* Fixed: All missions, extraction helicopter will now land on Nimitz deck rather than hover above it.
* Fixed: All missions, Plane wobbling on takeoff, and Nimitz crewmen feet who where partially sunken in deck on certain missions.
* Added: All missions, Workaround to falling through Nimitz deck in some cases.
* Fixed: All missions, insertion\Extraction crew Chiefs don't engage the enemy.
* Changed: mission8 NV weapons for Marines.
* Changed: mission10 NV weapons for Marines.
* Changed: All missions, MH-60 now used instead of littlebird for insertion and extraction. Script improved.
* Changed: All missions, dead body cleanup to leave playableUnits and campaign specific characters.
* Changed: All missions,AI no longer use afterburner on takeoff.
* Changed: All missions, Dip on launch of AI aircraft takeoff added.
* Chanmged: All missions Script fix to stop pileup of planes on Nimitz deck if inital plane is still on Cat#1 and a wingman is requested.
* Changed: All missions, wingman only offered if player vehicle is a plane.
* Changed: all missions, removed disableUserInput true in briefings to hopefully stop uncontrollable camera drift.
* Fixed: Wincing could be heard in campaign's final cutscene.
* Various other improvements.

Carrier Operations: Duala (@) v1.11

Arma 2
Isla Duala
USS Nimitz
F/A-18 Super Hornet
MARSOC Marine Special Operations Team
Recommended:
WarFX : Blastcore
Coop missions by THORFINN
THORFINN has submitted, using our Public FTP, two new coop mission for Arma 2.
- Quote THORFINN :
Vodka Vengeance:
- Area defense! CDF defend Chernogorsk from Russian forces.
Potato Protection:
- Attack! CDF advance and take back a city from invading Russian forces.

Vodka Vengeance Co-10 Potato Protection Co-10
Military Police Pack by Marseille77
Jeza informed us Marseille77 released his Military Police Pack on the BI forums.
- Quote Marseille77 :
This Pack presents some men of the military police forces in:
- - Germany (1971 - 2012)
- Austria (2012)
- GDR (1975 - 1990)
The German Military Police is called "Feldjäger" (field hunter) in Germany. They became that name from the former Prussian Army unit to avoid the compare with the former Wehrmacht unit. Their badge on the beret contains the "Order of the Black Eagle"-star with the famous quote of Frederick the Great "Suum Cuique" (to each what he deserves).
Austria calls they units "Militärstreife" (military patrol). From 1956 til 1975 the GDR Military Police was called "Kommandantendienst (KD)" (Commando Service)and after 1975 til the German Reunion they had the same name like in Austria.

Military Police Pack v1.0

German Weapons Pack
Skoda Octavia
Updated release of the Armenian Army by CommanderYuri
CommanderYuri released an updated version of his Armenian Army addon on the BI forums.
This addon includes different unit types and classes from the Armenian Army.
- Quote CommanderYuri :
I made a small quick update which contains a bugfix regarding the shading of the mixed Infantry units. Further, I remade the Commandos and gave them a much better and diverse look as they were rather odd. I hope you enjoy before the next large update .

Armenian Army v0.4

Advanced Combat Environment 2 OA - Extra
Arma 2
Krinkov Pack by colonel stagler
colonel stagler released his Krinkov weapons pack on the BI forums.
This is a small weapon pack with four modernised AKS-74Us included.
- Quote colonel stagler :
- Four modernised AKS-74Us including suppressed variants, and Micro Aimpoint variants.
- Working IR lasers.
- Ammobox containing the weapons.
- Compatible with ACE 2 and all soundmods since they inherit directly from the default AKS74U classes.
Haters. Got AK's?
I have, and here is a mini weapon pack for everyone to use. I released these because although Vilas AK pack has some decent modernised AKs. They are not very intra-mod compatible, nor were they the kind of AKs I really wanted. So I knocked these up.
- Features:

Krinkov Pack v1.0

Arma 2
US Coast Guard HH-60J Jayhawk by YuraPetrov
YuraPetrov released an updated beta version of the US Coast Guard HH-60J Jayhawk on the BI Forums.
- Changelog :
- Added one distance LOD;
- New RVMAT's (cabine and blured rotor);
- Modified instruments panel texture and material;
- Murtoo winch script modified by Macadam Cow.

US Coast Guard HH-60J Jayhawk beta 1.2
Mission pack : FHQ Co-op Mission Pack #1 updated
Varanon has submitted an updated version of the FHQ Coop Mission Pack #1.
Changelog:
- More fixes
- Additional mission

FHQ Coop Mission Pack #1 v1.2
Trouble's Challenger 1 MBT updated
trouble submitted an updated version of his Challenger 1 MBT.
In this new version he changed the following:
- Re modelled turret & various other bits
- added Gulf War 1 Version

Challenger 1 MBT v1.6
Arma2NET by Scott_NZ
Scott_NZ released a first beta of his Arma2NET on the BI forums.
Arma2NET is a wrapper written in C++/CLI and C#, used for communicating between managed code and SQF code in Arma 2.
- Features:
- Call managed functions and manipulate the return value from SQF.
- Check the status of long-running managed functions from SQF using callbacks.
- Convert SQF literals (lists, strings, numbers etc) to .NET objects and back.
- Extend the functionality of Arma2NET by writing plugins written in any language that compiles to .NET bytecode, such as C#, F# or VB.NET.

Arma2NET

.NET Framework 4 Client Profile
[ADO] Bear Rocks by Old Bear updated
Old Bear released an updated version of his [ADO] Bear Rocks island on the BI forums.
This is a small island featuring wild high grounds surrounded by low narrow coastal continuous area.
- Quote Old Bear :
- Modified island picture in GUI,
- Added "Mischa" -a small town- in the North-West using open ArmA2 houses,
- Added "Radio Station"
- Modified size and amount for "rockwall" rocks, used for cliffs,
- Many small objects placement modifications.
A deep fjord nearly cuts the island in two part ... at the end of the fjord, a naval base. Of course in the initial project these base must have been an underground subs base but I have not found a model fitting my need so atm, it's just a naval base.
All along the coast military bases, farms, villages and ruined villages are to be found. There is a small town, an harbour and some factories in the South. A main airbase is set in the West. Nearby, a town built as a CQB training area.
- Changelog:

[ADO] Bear Rocks v0.9 beta

MBG Killhouses
Sniper Camo Changer script by Feint
Feint has released a Sniper Camo Changer v1.0 script on the BI Forums. Brainbug's Ghillies for a change v 2.0 addon needed.This is a set of scripts that will allow you (or your AI partners) to change their sniper pattern during a mission. Simply activate the script via the action menu, and the sniper's camo changes once every two seconds until you find one that you like. You can also have your AI teammates change their camo as well.35 total camo patterns are available. 30 created by Brainbug and 5 stock camos from Arma2 and OA.
[ADO] Oring v0.4 by Bloodric
[ADO] Bloodric has released an updated [ADO] Oring v0.4 island on our Forums. Arma2 CO needed.Changelog V0.4- All airports have been reworked, the C130 can now work on the airport "LORING" and "FILIP ISLAND". Other aircraft operating on all airports.- A staircase was placed near "Le Mont Fendu" to descend into the cave (on the original idea of The_Killer).- Retouching placement of objects
Enhanced Skills Slider by Jedra
Jedra has released an Enhanced Skills Slider v0.1 beta addon on the BI Forums. CBA needed.DescriptionWith some of the changes to the way precision-enemy and precision-friendly work in the 1.6 patch, I started to look at how the AI works in Arma 2, paying particular attention to the Skills Array. In various bouts of testing I found that the skills array had a drastic effect on the way the AI behaved. I came to the conclusion that just having a slider for overall skill was not giving the player, or server admin the fine control they needed. Hence the Enhanced Skills Slider.The Enhanced Skills Slider will allow you to change the skills of a whole side, a whole group or a single unit on the fly. It works in Single Player, Multiplayer (LAN) and Multiplayer (Dedicated).The Enhanced Skills Slider is a Client Side Addon and will only be available to the server admin when playing multiplayer. It is accessed via the Action menu....Features- View skill values currently set for individual units- Change individual skill values on the fly for Sides, Groups and single units- Increase or decrease skills based on a percentage value- Apply random skills to units based on a supplied range- Apply a spread to Random Ranges so that each unit is slightly different- Client Side Addon- Restricted to Server Admin in Multiplayer- V2 Key Signature included- Optional confid for CfgAISkills included see below)- Full (ish!) documentation included in the download
AI Forward Observer Module v1.3 by Blakeace
Blakeace has informed us about updated Blake's AI Forward Observer v1.3 release on the BI Forums.Version 1.3- Added AI from the same group may attempt to move to a dead FO and retrieve his FO ability.- Added code to prevent unlimited ammunition from the artillery.- Improved the efficiency of the code slightly.
Blake-s PINS and Bombing. V0.5 Alpha
Blakeace has informed us about Blake's PINS and Bombing. v0.5 alpha addon release on the BI Forums. CBA needed.Version 0.5a- Changed Flir colour from green to white.- Added Lase indicator to the camera view.- Added Grid reference of SP to the camera view.- Added current weapons name and ammo amount to the camera view.- Changed hud colours to be either bright or dark options only.- Changed the camera info to be either black or white dependant on the hud colour settings.- Added the ability to fire weapons from the camera view, keyboard only, watch key. (Joysticks with the ability to assign key strokes may be able to use that function to fire from the stick - not tested).- Added mouse support for moving the camera.Note: Video is of an older module version. I haven't had time to create a newer one.Current version has no module, it uses CBA to launch the addon.
Russian Radars by Hand of MoscoW
Hand of MoscoW has released Russian PRV-13 and P-37 radars addons and related updated Objects for Radars v 1.2 addon and ZiL-131 pack on the BI Forums.PRV-13The SovietRussian height-finding radar (altimeter) PRV-13, Nato codename "Odd Pair"The PRV-13 beta contains:- PRV-13 switched off- Three various operating modes- generator( Static model, with cables animations)P-37The SovietRussian early warning radar P-37, Nato codename "Bar Lock", is intended for investigation of the air opponent, definitions of coordinates on range, an azimuth of air object, and also for prompting on the purpose of the fighters and surface-to-air missile systems (in real life).The P-37 beta contains:- P-37 in a search mode- P-37 switched off- The generator on base Zil-131 (can be driving)- Antenna on base Zil-131 (can be driving)Also textures on a roof and .rvmat on wheels have been corrected.Bonus pack ZiL-131- ZiL-131 with tent- ZiL-131 without tent- ZiL-131 The tow tractor(It can be used together with the trailer)
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